Monday, April 18, 2011

Ratchet Deadlocked: Weapons Part 2 "The Final Five"


Fusion Rifle

Fusion Rifle

The Fusion Rifle sends out a powerful energy pulse or beam, to deal massive damage towards enemies.  It is the third most powerful gun in the game. In normal mode, there are brackets you can use to aim while moving. However, if you hold L2 down, you can go into snipe mode and zoom in, gaining more accuracy in the shot fired. The Fusion Rifle should be used to take out hard enemies in the distance by using the scope mode. This is very useful when trying to traverse on a grind rail, and want to take out the laser hunters that give you a lot of trouble on the rails.


Arbiter
 Arbiter

The Arbiter is a rocket launcher that can lock onto enemies. When an enemy has red brackets on it, it means that enemy is locked on, and you can fire. The Arbiter is a very powerful weapon and causes a great deal of damage.


Scorpion Flail

Scorpion Flail

This weapon hits the ground with a metal spike ball and causes a shock wave that damages all enemes in front of you. This should be used when there is a high density of monsters in front of you or rushing towards you.  This weapon will easily clear the way of enemies allowing you to become more focused on what is going on in the air.






Mini Turret Launcher
Mini Turret Launcher

The Mini Turret Launcher shoots out a mini gun (turret) on the ground that automatically shoots at enemies until it runs out of ammo, then it disappears. This should be used to destroy weaker enemies while you focus on the large ones.



Harbinger

Harbinger

The Harbinger shoots out a numerous amount of
missiles that rain down on enemies and usually kills, or heavily damages them and has a very good range. This weapon contains a very low supply of ammo, so it must be used sparingly. It should be used on large swarms of enemies, enemies that need an EMP blast, large enemies, and dropships.

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